About Me
Good design removes
the distance between an
idea and the person it's meant for.
(THE APPROACH)
Design is where what a brand believes, what people feel, and what I can make real start to align.
I learned to hold those three together in rooms that remove pretense: live broadcasts with no second take, enterprise pursuits where credible isn't enough, events where one broken moment is seen by everyone at once. Pressure like that leaves a simple order behind. Think first. Build close behind. Earn enough trust that strong work happens more than once.
Impact
10+
YEARS OF SENIOR CREATIVE EXPERIENCE
$200M+
IN BUSINESS INFLUENCED
1,609%
ENGAGEMENT GROWTH
4.9/5
SATISFACTION SCORE
Trusted by founders, creative teams, and growing brands that need clear direction.
(CLIENT NOTES)
(CLIENT NOTES)
- “
JT brought a level of strategic clarity to our rebrand that we didn't expect from a designer. He didn't just make things look better. He helped us understand what we were actually trying to say, and then he made sure every visual decision reinforced that. Our brand recognition went up 20 percent in the first quarter, and that's because the thinking was sound underneath it all.
(Morgan Ellis)
Senior Partner, Marketing
- “
Managing a live event is chaos. JT made it feel structured. He consulted on everything from stage graphics to wayfinding to digital signage, and because he'd thought through the system beforehand, decisions moved fast. We added 26% more attendees to our largest event, and his creative direction was part of that.
(Caroline Mercer)
Events Junior Partner
- “
I've worked with a lot of designers. Most deliver assets. JT delivered strategy that became assets. He didn't just design a system. He helped us understand why we needed one, what it should solve, and how to maintain it as we grow. That's the difference between a vendor and a partner.
(Lauren Caldwell)
Senior Principle Designer
- “
I worked under JT as a contract designer at Flexential for two years, and his leadership made a lasting impression. He brought clarity, creativity, and strong art direction to brand development, motion graphics, 3D work, and the FlexAnywhere™ launch. Just as importantly, he created a collaborative environment where designers could do strong work and grow.
(Victoria Hayes)
Senior Designer, Contract
- “
JT led our design overhaul during a restructuring period when we'd lost people and momentum. He didn't just rebuild the team. He rebuilt how we work. The intake system he designed cut our project turnaround in half, and the team actually wants to come to work now. That's leadership, not just design.
(Jonathan Pierce)
Senior Vice President, Marketing
- “
I have worked with JT on two different teams and his creativity is amazing. He takes an idea and makes it into something even better than you could have imagined - whether it's design, video or motion graphics. We put together a Livestream of a data center groundbreaking with little equipment and resources that looked amazing and attracted more than 1000 leads. He's a joy.
(Allison Hart)
Vic President, Technology Product Marketing
(1)
(2)
(3)
(4)
Strategy
Brand
Campaigns
Experiential
Strong work begins before the first visual move. I define what a brand must mean, how it should behave, and what has to stay intact as the work grows past the room it started in.
I build visual languages with enough structure to scale and enough feeling to be remembered. Identity, type, hierarchy, and rules a team can carry without me standing beside them.
A campaign needs more than assets. It needs one idea strong enough to move through social, paid, web, events, and sales without thinning out along the way.
Some work has to land in seconds. I shape the graphics, signage, motion, and live moments so a room understands before it begins to analyze.
(SERVICES)




Strategy
(1)
Strong work begins before the first visual move. We define how the brand should be read, where it should stand, and what needs to remain clear as the system grows.

Strategy
(1)
Strong work begins before the first visual move. I define what the brand must mean, how it should behave, and what needs to stay intact as the work expands.

Strategy
(1)
Strong work begins before the first visual move. I define what the brand must mean, how it should behave, and what needs to stay intact as the work expands.

Design
(2)
We build visual languages with structure behind them. Identity, typography, layout, and interface are shaped to feel calm, precise, and immediately legible.

Brand
(2)
I build visual languages with enough structure to scale and enough feeling to be remembered: identity, typography, hierarchy, layout, and rules people can actually use.

Development
(3)
Our build process is measured from the start. We create digital environments where performance, responsiveness, and interaction are resolved with the same level of care as the visual layer.

Campaigns
(3)
Campaigns need more than assets. They need a central idea strong enough to move through social, paid media, web, events, presentations, and sales without losing force.

Campaigns
(4)
A campaign should do more than attract attention. It should sharpen recognition, carry the brand forward, and hold a clear visual line across content, launch moments, and paid media.

Experiential
(4)
Some work has to land in seconds. I shape event graphics, signage, presentation systems, digital moments, and motion support so the room understands before it analyzes.

Experiential
(4)
Some work has to land in seconds. I shape event graphics, signage, presentation systems, digital moments, and motion support so the room understands before it analyzes.

(AWARDS)



